1
2
4
3 Skill 1, then 2, then 4, then 3
5
5
1
5 Usable from these levels
Builds & pairings
Full engineering tree for siege stats, Rejuvenate to feed her big active.
Not ranked in this mode. See Pairs well with for partners.
Skills
Sovereign’s Glory Skill 1Target Type: Single Rage Requirement: 1000 Deals ranged direct damage to a target troop (Damage Factor 1500; 2700 if the target is within melee range). The next time this commander’s troop uses an active skill, it deals 15% more damage for that skill.
- Ranged Direct Damage Factor (Ranged)
- 1000 / 1100 / 1200 / 1300 / 1500
- Ranged Direct Damage Factor (Melee)
- 1700 / 1900 / 2100 / 2300 / 2700
- Active Skill Damage Bonus
- 5% / 7% / 9% / 12% / 15%
Imperial Instruments Skill 2This commander’s siege units gain: 40% Defense 20% March Speed If this commander’s troop contains only siege units, it deals 15% more ranged skill damage.
- Siege Unit Defense Bonus
- 20% / 25% / 30% / 35% / 40%
- Siege Unit March Speed Bonus
- 5% / 8% / 11% / 15% / 20%
- Ranged Skill Damage Bonus
- 5% / 7% / 9% / 12% / 15%
Let Tyrants Fear Skill 3When in ranged mode: Whenever this commander’s troop deals ranged direct damage, it gains 1 stack of Glory. Each stack of Glory grants 5% Rage Gain Speed and 5% Attack for 5 seconds. This effect can stack up to 5 times, and its duration resets whenever it gains another stack. Whenever the skill Sovereign’s Glory is used, this commander’s troop gains another stack of Glory.
- Rage Gain Speed Bonus
- 1% / 2% / 3% / 4% / 5%
- Attack Bonus
- 1% / 2% / 3% / 4% / 5%
Secret Service Skill 4Whenever this commander’s troop deals ranged direct damage, it has an 80% chance to trigger the following effects: If NOT within melee range of the target troop: Deals ranged additional damage to the target troop for 2 seconds (Damage Factor 250) and gains 15 extra Rage. This effect can be triggered up to 3 times per second. 3 seconds. If within melee range of the target troop: Deals ranged additional damage to the target troop for 2 seconds (Damage Factor 500) and reduces its damage dealt by 30% for 2 seconds. This effect can be triggered up to 3 times per second. 3 seconds.
- Ranged Additional Damage Factor (Ranged)
- 50 / 100 / 150 / 200 / 250
- Rage Gained
- 5 / 7 / 9 / 12 / 15
- Ranged Additional Damage Factor (Melee)
- 100 / 200 / 300 / 400 / 500
- Damage Reduction
- 10% / 15% / 20% / 25% / 30%
Eternal Empire ExpertiseWhen in ranged mode: Whenever this commander’s troop deals ranged direct damage, it gains 1 stack of Glory. Each stack of Glory grants 7% Rage Gain Speed and 7% Attack for 5 seconds. This effect can stack up to 5 times, and its duration resets whenever it gains another stack. Whenever the skill Sovereign’s Glory is used, this commander’s troop gains another stack of Glory. When this commander’s troop has 1 / 3 / 5 stack(s) of Glory, the amount of time required to switch between ranged and melee modes is reduced by 1 / 2 / 3 second(s).
Questions about Elizabeth I
- Is Elizabeth I good in Rise of Kingdoms?
- Elizabeth I is not ranked on any current tier list.
- Who is the best pairing for Elizabeth I?
- The best partners for Elizabeth I are Gonzalo de Cordoba, Babur, John Hunyadi.
- What is the best talent build for Elizabeth I?
- Our Open field build for Elizabeth I puts most points in the Engineering tree.
- What troop type is Elizabeth I?
- Elizabeth I is a Legendary Engineering commander.

Top up