1
2
3
4 Skill 1, then 2, then 3, then 4
5
5
5
5 Needs every skill at 5
Builds & pairings
30% chance to gain 50 (+15) rage on any basic attack
10% chance to gain 50% (+15%) bonus all damage for 2 seconds on any basic attack, 5 second cooldown
Skills
Africanus Skill 1Deals 2700 smite damage. The target takes 20% more damage for 3 seconds.
Huntmaster Skill 2Gain 20% infantry march speed if you are outside of alliance territory. If you are the rally leader, infantry gain 30% health.
Dawn of Rome Skill 3Deal 5% more normal damage. When you are hit with a basic attack, you have a 30% chance to cleanse all health and defense debuffs. For the next 3 seconds also gain immunity to health and defense debuffs and take 25% less normal damage.
Salt the Earth Skill 4If you are attacking a city or stronghold, when you launch a basic attack you have a 50% chance to apply a 25% defense and health debuff to the target for 2 seconds and if this is the primary commander the target will also be silenced for 2 seconds.
Tit for Tat ExpertiseWhen the current target uses a skill, you gain rage 40% faster for the next 2 seconds.
Questions about Scipio Aemilianus
- Is Scipio Aemilianus good in Rise of Kingdoms?
- On our current tier lists Scipio Aemilianus is ranked Z tier in Rally, Z tier in Swarming.
- Who is the best pairing for Scipio Aemilianus?
- The best partners for Scipio Aemilianus are Ivar, Sun Tzu, William Wallace.
- What troop type is Scipio Aemilianus?
- Scipio Aemilianus is a Legendary Infantry commander.

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